| Author |
|
Fish #641 TWL Member
|
| 01-28-2010 06:26 PM / profile
|
|
|
Allow all new unlocks, reintroduce sandman
|
|
CaptainCoors TWL Member
|
| 01-28-2010 10:39 PM / profile
|
|
Originally posted by: hablah getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.
well, might as well ban the sniper, spy, and maybe kritz by the one hit logic?
|
|
xSpyke TWL Member
|
| 01-28-2010 11:04 PM / profile
|
|
Originally posted by: CaptainCoors
Originally posted by: hablah getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.
well, might as well ban the sniper, spy, and maybe kritz by the one hit logic? He makes a very valid point.
|
|
The Forsaken TWL Member
|
| 01-29-2010 02:13 PM / profile
|
|
Originally posted by: xSpyke
Originally posted by: CaptainCoors
Originally posted by: hablah getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.
well, might as well ban the sniper, spy, and maybe kritz by the one hit logic? He makes a very valid point.
Not really, counter argueing that the sniper, spy and kitzkreig grant the same ability is correct, but what all these weapons do possess it balance, the kritzkieg takes time, and has a short window of use, the sniper requires a headshot and has low health, the spy requires stealth and cunning to flank an enemy, the soldier, though slow, can rocket jump for increased speed and advantage, can directly one shot lower healthed classes with dh, and can do it so long as he has the ammo, they're's no downside...
Until the weapon is properly altered to have some form of downside i do not suggest it be allowed compeditively. It will make soldiers more than just the regular bread and butter of compeditive play, it will make them indestructible, driving further back the use of other classes, and tipping the scales of balance.
As for the buff banner, i think its fairly balanced as it requires your secondary slot, making a soldier defenceless in times of reload, so teamwork is essential to build the banner, and thus its purpose is met in a balanced fashion.
|
|
Sinister TeamWarfare Vet TWL Retired Staff
|
| 01-29-2010 03:48 PM / profile
|
|
Originally posted by: [eniGma] Forsaken
Originally posted by: xSpyke
Originally posted by: CaptainCoors
Originally posted by: hablah getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.
well, might as well ban the sniper, spy, and maybe kritz by the one hit logic? He makes a very valid point.
Not really, counter argueing that the sniper, spy and kitzkreig grant the same ability is correct, but what all these weapons do possess it balance, the kritzkieg takes time, and has a short window of use, the sniper requires a headshot and has low health, the spy requires stealth and cunning to flank an enemy, the soldier, though slow, can rocket jump for increased speed and advantage, can directly one shot lower healthed classes with dh, and can do it so long as he has the ammo, they're's no downside...
Until the weapon is properly altered to have some form of downside i do not suggest it be allowed compeditively. It will make soldiers more than just the regular bread and butter of compeditive play, it will make them indestructible, driving further back the use of other classes, and tipping the scales of balance.
As for the buff banner, i think its fairly balanced as it requires your secondary slot, making a soldier defenceless in times of reload, so teamwork is essential to build the banner, and thus its purpose is met in a balanced fashion.
I concur, the very comparison however was not well placed in my opinion either. Like my colleague has already stated the Sniper and the Spy are assassination classes and require circumstances far greater in acuteness to work, while the Kritzkrieg not only takes time but also replaces likely the most important factor of your team's push.
My vote goes for allowing the BB and the sandman (which like previously said is nearly useless in my eyes) but keeping banned the DH.
|
|
`hh` TWL Member
|
| 01-29-2010 06:32 PM / profile
|
|
|
Allow all unlocks, no limits. I'm sure DH will be unable to one shot eventually but even now its still acceptable.
|
|
Aristotle3787 TWL Member
|
| 01-30-2010 09:11 AM / profile
|
|
Allow all. The weapons have been tweaked and work alot better. Plus like shwdpuppet said you have to give up your shotty boom botty and trust me that's the a pretty even trade if not a downgrade.
As for restrictions your not really asking that question so if you do I'll be happy to answer that too.
|
|
Dominare TWL Member
|
| 01-30-2010 10:02 PM / profile
|
|
Originally posted by: hablah getting one shot is bs
Yeah, ban snipers, seriously.
|
|
hablah TWL Member
|
| 01-31-2010 04:41 AM / profile
|
|
Originally posted by: The Knife
Originally posted by: [eniGma] Forsaken
Originally posted by: xSpyke
Originally posted by: CaptainCoors
Originally posted by: hablah getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.
well, might as well ban the sniper, spy, and maybe kritz by the one hit logic? He makes a very valid point.
Not really, counter argueing that the sniper, spy and kitzkreig grant the same ability is correct, but what all these weapons do possess it balance, the kritzkieg takes time, and has a short window of use, the sniper requires a headshot and has low health, the spy requires stealth and cunning to flank an enemy, the soldier, though slow, can rocket jump for increased speed and advantage, can directly one shot lower healthed classes with dh, and can do it so long as he has the ammo, they're's no downside...
Until the weapon is properly altered to have some form of downside i do not suggest it be allowed compeditively. It will make soldiers more than just the regular bread and butter of compeditive play, it will make them indestructible, driving further back the use of other classes, and tipping the scales of balance.
As for the buff banner, i think its fairly balanced as it requires your secondary slot, making a soldier defenceless in times of reload, so teamwork is essential to build the banner, and thus its purpose is met in a balanced fashion.
I concur, the very comparison however was not well placed in my opinion either. Like my colleague has already stated the Sniper and the Spy are assassination classes and require circumstances far greater in acuteness to work, while the Kritzkrieg not only takes time but also replaces likely the most important factor of your team's push.
My vote goes for allowing the BB and the sandman (which like previously said is nearly useless in my eyes) but keeping banned the DH.
I am glad I didn't explain myself because I wasn't gonna use all the effort you guys put in to say the exact same point and counterpoint why it was a dumb thing to nitpick.(spent too much time on forums and there is always a nitpicking person who tries to play devils advocate for no reason) Post edited by hablah at 1/31/2010 4:43:43 AM
|
|
Kuiper TWL Member
|
| 01-31-2010 09:27 PM / profile
|
|
Originally posted by: hablah getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.
The DH only one-shots scouts (and other 125 HP classes, which is of little consequences). Anything that makes soldiers better against scouts is good in my book.
|
|
CaptainCoors TWL Member
|
| 02-01-2010 04:47 PM / profile
|
|
Wow some of you guys are making the DH sound like it comes with auto aiming homing rockets.
Its a situational weapon, very few players are going to run it full time, there is too much tradeoff against the regular RL. This is magnified as the player skill level decreases.
Give me the choice of running a DH or a good sniper, and most of the time the sniper is going to have a much bigger impact on a match imo. So yes, comparing the one shot ability to a sniper in terms of assessing its impact to the game is very relevant. The DH is going to be getting pretty frags but its not a game changer.
Even on gravelpit which is probably the best map for DH....a sniper is > than a DH soldier if you can only pick one.
|
|
willy1234x1 TWL Member
|
| 02-05-2010 03:28 AM / profile
|
|
Allow everything except the sandman. Fuck that weapon.
|
|
h0ly^ TWL Member
|
| 02-05-2010 10:04 AM / profile
|
|
|
use all unlocks, but one buff banner per a team IMO.
|
|
whisp8 TWL Member
|
| 02-08-2010 02:42 PM / profile
|
|
|
Allow em all, there isn't a gun in the game that makes anything unbalanced, more just kinda annoying sometimes. the direct hit has terrible splash damage as well.
|
|
carpwrist TWL Member
|
| 02-08-2010 04:41 PM / profile
|
|
|
I'd like the DH to stay banned, it's a bit OP when it comes to scouts/players who like to hop around. Everything else seems like fair game.
|
|
gamma__ TWL Member
|
| 02-09-2010 09:59 AM / profile
|
|
|
Allow all unlocks, including sandman, with no BB limit
|
|
brute` TWL Member
|
| 02-10-2010 02:58 AM / profile
|
|
|
1 dh, 1 bb, 1 sandman, (1 fan?). ty etf2.
|
|
rental TWL Member
|
| 02-12-2010 11:21 AM / profile
|
|
I like the way it is now.
No DH.
No BB.
No Sandman.
Yes Gunboats.
|
|
Fetus4188 TWL Member
|
| 02-12-2010 07:16 PM / profile
|
|
|
Allow everything, without limits.
|
|
equalsd TWL Member
|
| 02-18-2010 12:17 AM / profile
|
|
I don't think the dh is op, but it seems effectively annoying enough for scouts... idk
scouts just need to be more careful
the soldiers are giving up a sizable quality...
allow them both
|
|
| New Thread / Reply to Thread |
|