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Fish #641
TWL Member
01-28-2010 06:26 PM / profile

Allow all new unlocks, reintroduce sandman
CaptainCoors
TWL Member
01-28-2010 10:39 PM / profile

Originally posted by: hablah
getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.


well, might as well ban the sniper, spy, and maybe kritz by the one hit logic?
xSpyke
TWL Member
01-28-2010 11:04 PM / profile

Originally posted by: CaptainCoors
Originally posted by: hablah
getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.


well, might as well ban the sniper, spy, and maybe kritz by the one hit logic?
He makes a very valid point.
The Forsaken
TWL Member
01-29-2010 02:13 PM / profile

Originally posted by: xSpyke
Originally posted by: CaptainCoors
Originally posted by: hablah
getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.


well, might as well ban the sniper, spy, and maybe kritz by the one hit logic?
He makes a very valid point.


Not really, counter argueing that the sniper, spy and kitzkreig grant the same ability is correct, but what all these weapons do possess it balance, the kritzkieg takes time, and has a short window of use, the sniper requires a headshot and has low health, the spy requires stealth and cunning to flank an enemy, the soldier, though slow, can rocket jump for increased speed and advantage, can directly one shot lower healthed classes with dh, and can do it so long as he has the ammo, they're's no downside...

Until the weapon is properly altered to have some form of downside i do not suggest it be allowed compeditively. It will make soldiers more than just the regular bread and butter of compeditive play, it will make them indestructible, driving further back the use of other classes, and tipping the scales of balance.

As for the buff banner, i think its fairly balanced as it requires your secondary slot, making a soldier defenceless in times of reload, so teamwork is essential to build the banner, and thus its purpose is met in a balanced fashion.
Sinister
TeamWarfare Vet
TWL Retired Staff
01-29-2010 03:48 PM / profile

Originally posted by: [eniGma] Forsaken
Originally posted by: xSpyke
Originally posted by: CaptainCoors
Originally posted by: hablah
getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.


well, might as well ban the sniper, spy, and maybe kritz by the one hit logic?
He makes a very valid point.


Not really, counter argueing that the sniper, spy and kitzkreig grant the same ability is correct, but what all these weapons do possess it balance, the kritzkieg takes time, and has a short window of use, the sniper requires a headshot and has low health, the spy requires stealth and cunning to flank an enemy, the soldier, though slow, can rocket jump for increased speed and advantage, can directly one shot lower healthed classes with dh, and can do it so long as he has the ammo, they're's no downside...

Until the weapon is properly altered to have some form of downside i do not suggest it be allowed compeditively. It will make soldiers more than just the regular bread and butter of compeditive play, it will make them indestructible, driving further back the use of other classes, and tipping the scales of balance.

As for the buff banner, i think its fairly balanced as it requires your secondary slot, making a soldier defenceless in times of reload, so teamwork is essential to build the banner, and thus its purpose is met in a balanced fashion.


I concur, the very comparison however was not well placed in my opinion either. Like my colleague has already stated the Sniper and the Spy are assassination classes and require circumstances far greater in acuteness to work, while the Kritzkrieg not only takes time but also replaces likely the most important factor of your team's push.

My vote goes for allowing the BB and the sandman (which like previously said is nearly useless in my eyes) but keeping banned the DH.
`hh`
TWL Member
01-29-2010 06:32 PM / profile

Allow all unlocks, no limits. I'm sure DH will be unable to one shot eventually but even now its still acceptable.
Aristotle3787
TWL Member
01-30-2010 09:11 AM / profile

Allow all. The weapons have been tweaked and work alot better. Plus like shwdpuppet said you have to give up your shotty boom botty and trust me that's the a pretty even trade if not a downgrade.

As for restrictions your not really asking that question so if you do I'll be happy to answer that too.
Dominare
TWL Member
01-30-2010 10:02 PM / profile

Originally posted by: hablah
getting one shot is bs


Yeah, ban snipers, seriously.
hablah
TWL Member
01-31-2010 04:41 AM / profile

Originally posted by: The Knife
Originally posted by: [eniGma] Forsaken
Originally posted by: xSpyke
Originally posted by: CaptainCoors
Originally posted by: hablah
getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.


well, might as well ban the sniper, spy, and maybe kritz by the one hit logic?
He makes a very valid point.


Not really, counter argueing that the sniper, spy and kitzkreig grant the same ability is correct, but what all these weapons do possess it balance, the kritzkieg takes time, and has a short window of use, the sniper requires a headshot and has low health, the spy requires stealth and cunning to flank an enemy, the soldier, though slow, can rocket jump for increased speed and advantage, can directly one shot lower healthed classes with dh, and can do it so long as he has the ammo, they're's no downside...

Until the weapon is properly altered to have some form of downside i do not suggest it be allowed compeditively. It will make soldiers more than just the regular bread and butter of compeditive play, it will make them indestructible, driving further back the use of other classes, and tipping the scales of balance.

As for the buff banner, i think its fairly balanced as it requires your secondary slot, making a soldier defenceless in times of reload, so teamwork is essential to build the banner, and thus its purpose is met in a balanced fashion.


I concur, the very comparison however was not well placed in my opinion either. Like my colleague has already stated the Sniper and the Spy are assassination classes and require circumstances far greater in acuteness to work, while the Kritzkrieg not only takes time but also replaces likely the most important factor of your team's push.

My vote goes for allowing the BB and the sandman (which like previously said is nearly useless in my eyes) but keeping banned the DH.


I am glad I didn't explain myself because I wasn't gonna use all the effort you guys put in to say the exact same point and counterpoint why it was a dumb thing to nitpick.(spent too much time on forums and there is always a nitpicking person who tries to play devils advocate for no reason)
Post edited by hablah at 1/31/2010 4:43:43 AM
Kuiper
TWL Member
01-31-2010 09:27 PM / profile

Originally posted by: hablah
getting one shot is bs, and that reason alone I say keep DH banned until that issue is fixed.

The DH only one-shots scouts (and other 125 HP classes, which is of little consequences). Anything that makes soldiers better against scouts is good in my book.
CaptainCoors
TWL Member
02-01-2010 04:47 PM / profile

Wow some of you guys are making the DH sound like it comes with auto aiming homing rockets.

Its a situational weapon, very few players are going to run it full time, there is too much tradeoff against the regular RL. This is magnified as the player skill level decreases.

Give me the choice of running a DH or a good sniper, and most of the time the sniper is going to have a much bigger impact on a match imo. So yes, comparing the one shot ability to a sniper in terms of assessing its impact to the game is very relevant. The DH is going to be getting pretty frags but its not a game changer.

Even on gravelpit which is probably the best map for DH....a sniper is > than a DH soldier if you can only pick one.
willy1234x1
TWL Member
02-05-2010 03:28 AM / profile

Allow everything except the sandman. Fuck that weapon.
h0ly^
TWL Member
02-05-2010 10:04 AM / profile

use all unlocks, but one buff banner per a team IMO.
whisp8
TWL Member
02-08-2010 02:42 PM / profile

Allow em all, there isn't a gun in the game that makes anything unbalanced, more just kinda annoying sometimes. the direct hit has terrible splash damage as well.
carpwrist
TWL Member
02-08-2010 04:41 PM / profile

I'd like the DH to stay banned, it's a bit OP when it comes to scouts/players who like to hop around. Everything else seems like fair game.
gamma__
TWL Member
02-09-2010 09:59 AM / profile

Allow all unlocks, including sandman, with no BB limit
brute`
TWL Member
02-10-2010 02:58 AM / profile

1 dh, 1 bb, 1 sandman, (1 fan?). ty etf2.
rental
TWL Member
02-12-2010 11:21 AM / profile

I like the way it is now.
No DH.
No BB.
No Sandman.
Yes Gunboats.
Fetus4188
TWL Member
02-12-2010 07:16 PM / profile

Allow everything, without limits.
equalsd
TWL Member
02-18-2010 12:17 AM / profile

I don't think the dh is op, but it seems effectively annoying enough for scouts... idk
scouts just need to be more careful
the soldiers are giving up a sizable quality...
allow them both
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